#ifndef __GRAPHICS_HELPER_H__
#define __GRAPHICS_HELPER_H__

#include "miniui/minitype.h"

namespace MiniUI
{

typedef union tagARGB
{
    struct
    {
        byte blue;
        byte green;
        byte red;
        byte alpha;
    };

    uint32 argb;
}ARGB, *LPARGB;

}

#endif